Operation Overlord
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INFANTRY PLATOON Official Rules

Consisting of: 0-1 Headquarters, 1-3 Infantry Squads

Morale Test: 4+

0-1 Headquarters
Points: 70 (RP:3)
1 lieutenant (leader) equipped with a pistol and a Sten sub-machine gun
1 sergeant (leader ) equipped with a N.4 Mk.1 rifle
2 men equipped with N.4 Mk.1 rifles (runners)
1 man equipped with a N.4 Mk.1 rifle
All models are equipped with N°36 Mills Bomb grenades

1-3 Infantry Squads
Points: 130 (RP: 3)
1 sergeant (leader) equipped with a Sten sub-machine gun
1 corporal (leader) equipped with a N.4 Mk.1 rifle
1 man equipped with a Bren light machine gun
7 men equipped with N.4 Mk.1 rifles
All models are equipped with N°36 Mills Bomb grenades

Variants:

  • One model per platoon can substitute his N.4 Mk.1 rifle with a "Piat" rocket-launcher for +40 points. In this case the model and another from the same squad can become an independent unit.
  • The men equipped with N.4 Mk.1 rifles can be transformed into marksmen for +20 per squad.
  • One man per platoon can substitute his rifle with a Colt 1911A1 pistol and a 2" Mk.VIII (50.8mm) light mortar for 100 points. Characteristics: only Indirect fire (minimum distance 20cm). In this case the man and another from the same squad can form an independent unit.
Options for the Infantry Platoon
For each complete platoon, (1 HQ + 3 Infantry Squads) you can buy up to four of the following options. If you buy the Headquarters and 2 squads you can buy 2 options. The same option can be bought more than once up to the maximum limit allowed (max). For the costs of the Variants refer to each single item:

  • Bedford Truck (max 2).
  • Jeep (max 1, counts as 2 options)
  • 3" Mortar Platoon (max 1, counts as 2 options)
  • Infantry Support Tank Platoon (max 1, counts as 3 options)
  • 17pdr Anti-tank Section (max 1, counts as 2 options)
  • 6pdr Anti-tank Section (max 1, counts as 2 options)
  • 25pdr Field Artillery Section (max 1, counts as 2 options)
  • Vickers Machine Gun Section (max 1)
  • Piat Anti-tank Section (max 3)
  • Sniper Squad (max 3).
  • Armoured Car Reconnaissance Section (max 1, counts as 2 options)

    OPTIONS

    The Morale Test is that of the platoon to which they belong

    BEDFORD TRUCK (Truck)
    Points: 50
    Main weapon: none
    Crew: Transported unit
    Duties: Driver, troops (exposed)
    Characteristics: Open-topped vehicle, soft skin, troop transporter (13)

    JEEP (Car)
    Points: 70 (RP:1)
    Nota: counts as 2 options
    Main weapon: none
    Crew:
    1 man equipped with a Sten sub-machine gun
    2 men equipped with Sten sub-machine guns (runners)
    All men are equipped with N°36 Mills Bomb grenades
    Duties: Driver, troops (exposed)
    Characteristics: Open-topped vehicle

    Variants:

    • One man (runner) per army can become radio operator for +10 points.
    • A jeep can be fitted with a Vickers medium machine gun on weapon support for +60 points. Main weapon/Secondary Weapon. Additional task: Machine-gunner (exposed).
    • Ambush camouflage can be added for +30 points

    17pdr ANTI-TANK SECTION
    Points: 560 (RP: 2)
    Note: counts as 2 options
    1 sergeant (leader) equipped with Sten
    1 man equipped with a Colt 1911A1 pistol and 76.2 medium gun
    2 men equipped with Stens or N.4 Mk.1 rifles
    1 man equipped with a Sten sub-machine gun or a N.4 Mk.1 rifle (radio operator)
    All models are equipped with N°36 Mills Bomb grenades
    Characteristics: Exposed crew, extra-long barrel

    Variants:

    • One model can substitute his weapon with a "Piat" rocket launcher for +40 points.
    • Ambush camouflage can be added for +30 points
    • A Universal Carrier can be added as towing vehicle for +110 points.

    6pdr ANTI-TANK SECTION
    Points: 260 (RP: 2)
    Note: counts as 2 options
    1 leader equipped with a Sten sub-machine gun
    4 men equipped with Sten sub-machine guns or N.4 Mk.1 rifles
    1 man equipped with a Colt 1911A1 pistol and 57mm medium gun
    All models are equipped with N°36 Mills Bomb grenades
    Characteristics: Exposed crew, long barrel

    Variants:

    • One model can substitute his weapon with a "Piat" rocket launcher for +40 points.
    • Ambush camouflage can be added for +30 points
    • A Universal Carrier can be added as towing vehicle for +110 points.

    25 PDR FIELD ARTILLERY SECTION (Artillery)
    Points: 410 (RP:2)
    Nota: counts as 2 options
    1 sergeant (leader) equipped with a Sten Mk.II sub-machine gun and a Mk.IV revolver
    1 man equipped with a Colt 1911A1 pistol and 25 pdr 87.6mm heavy gun
    1 man equipped with a Sten Mk.II sub-machine gun (driver)
    3 men equipped with Colt 1911A1 pistols
    All men are equipped with N°36 Mills Bomb grenades
    Characteristics: Exposed crew, indirect fire (minimum distance 100 cm)
    Note: Towed by a Quad Morris Commercial C-8* (cost already included)

    Variants:

    • One man can substitute his N.4 Mk.1 rifle with a Colt 1911A1 and a ÒPiatÓ rocket launcher for +40 points.
    • One man can substitute his N.4 Mk.1 rifle with a Colt 1911A1 pistol and a Bren light machine gun for +30 points.
    • One man per battery can become a radio operator for +10 points.
    • See Upgrade Vehicle.

    VICKERS MACHINE GUN SECTION
    Points: 140 (RP: 2)
    1 leader equipped with a Sten sub-machine gun
    1 man equipped with a Colt 1911A1 pistol and Vickers medium machine gun
    3 men equipped with Sten sub-machine guns or N.4 Mk.1 rifles
    All men are equipped with N°36 Mills Bomb grenades
    Characteristics: Tripod

    Variants:

    • Can become an attached unit for +20 points.

    PIAT ANTI-TANK SECTION
    Points: 60 (RP:1)
    1 man equipped with a Sten sub-machine gun or a N.4 Mk.1 rifle (assistant)
    1 man equipped with a Colt 1911A1 pistol and a "piat" rocket-launcher
    The men are equipped with N°36 Mills Bomb grenades
    Characteristics: Shaped charge (Piat), slow reload (Piat), silent weapon
    (Piat)

    SNIPER SQUAD
    Points: 140 (RP:1)
    2 men equipped with N.4 Mk.1 rifles
    All men are equipped with N°36 Mills Bomb grenades
    Characteristics: Accurate shot, sniper, sight



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